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Moxonomy

Ubul Sar Gatekeepers

Creature — Zombie Soldier3 generic manaBlack mana

Every member of the Gatekeeper cycle runs the same conditional: a body that delivers a meaningful enters trigger only once you control two or more Gates, and a stripped-down rate if you have not. The black version asks its threshold of a manabase that treats Gates (a specific land subtype) as color fixing rather than mere lands. Meet the count and the enters trigger fires a Disfigure stapled to a 2/4, killing most early creatures and shrinking anything larger into removal range. Miss it and you have a four-mana 2/4 with no payout, which is the design's honest cost: the -2/-2 is genuinely strong removal-on-a-body, so warping your lands around the Gate subtheme is the price the card extracts for that rate. The toughness matters more here than the power; because the trigger fires as the creature enters rather than during combat, the value is in landing on your own turn, pruning a threat from the board, then leaving a 2/4 that outlasts most of what the -2/-2 itself would have killed. This is one more entry in the lineage of black creatures that fold removal into a body, but the Gate condition turns it from a default include into a build-around: the card only earns its full rate inside a deck that has already decided its lands are a resource worth caring about.

Ubul Sar Gatekeepers (dgm)
DGM · #30common
Pricing
Normal: $0.05
Foil: $0.11
Oracle Text

Rules text

When this creature enters, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

1 set
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