Tyrox, Saurid Tyrant
Four power for two mana with a single point of toughness is the oldest deal in aggressive red: a body that hits like a real threat and dies to anything, including a stray point of damage, a blocking token, or a shock the opponent was already holding. What the legend status buys, and the only thing it buys, is a name the format has to track: a haymaker you commit to the swing and hope resolves once before it evaporates. There is no engine here, no insurance, no value tucked behind the stat line to soften the trade. The 4/1 frame is the whole proposition, which makes it a pure tempo instrument: cheap enough to deploy early, big enough to demand a real answer, brittle enough that the opponent rarely has to spend much to find one. That fragility is the honest price of the rate, and it dictates the plan around it, an early clock in a shell that would rather force through four damage now than protect a threat for the long game. Legendary here is texture more than function; the tyrant framing sits on a body built to race, not to grind.
