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Moxonomy

Two-Headed Zombie

Creature — Zombie3 generic manaBlack mana

The name does almost all the design work here: a Zombie with two heads gets menace, the keyword that insists two or more creatures block it or nothing does. That one-to-one mapping of flavor onto rules is exactly the sort of teaching aid a beginner-facing product leans on, the reminder text spelling out the keyword right there on the card so a new player never has to look it up. The body backs it up cleanly: 4 power that demands two blockers is a genuine clock against a deck holding small creatures back, and the 2 toughness is the honest price for swinging that hard. Any removal spell or profitable block ends it, so the threat lives entirely in the attack step, not on the board. Menace sharpens the pressure in a way plain evasion does not: an opponent with a single creature up cannot block at all and simply eats four, while an opponent who wants to block must commit two bodies to a 4/2 that most of their creatures could have traded with one-for-one. That is the whole strategic axis: force a two-for-one on defense or take the damage. There is no engine, no second use, nothing to assemble around it. The card is a single piece of combat math stated plainly, and it states it well.

Two-Headed Zombie (m19)
M19 · #123common
Pricing
Normal: $0.12
Foil: $0.25
Oracle Text

Rules text

Menace (This creature can't be blocked except by two or more creatures.)
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
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