Skip to content
Moxonomy

Twinshot Sniper

Artifact Creature — Goblin Archer3 generic manaRed mana

Two damage to any target is the most fungible number in red, splitting cleanly across attackers, faces, and loyalty, and this Goblin Archer prints that number twice: once when it enters, once from your hand for a discard. That doubling resolves an old tension in flexible card design, the burn spell you drew when the board demanded a body against the creature you drew when you needed two at the opponent's face. Cast it and it enters as a 2/3 with reach that shoots on the way in, a blocker that has already paid part of its rent. Or channel it at instant speed for two damage: no summoning sickness, no creature left exposed to a wrath or a spot-removal spell. The floor is a piece of burn; the ceiling is a body that never sat dead in your grip. Split cards defer their mode to the moment you cast, too, but they still commit a real spell to something you have to actually cast; discarding for the burn half lets this hedge against a removal-light draw without ever being a keep you regret. The reach body earns its slot rather than filling it: a modal burn spell that occasionally refuses to be a burn spell has to be worth a creature, and this one is.

Twinshot Sniper (neo)
NEO · #168uncommon
Pricing
Normal: $0.28
Foil: $0.28
Oracle Text

Rules text

Reach When this creature enters, it deals 2 damage to any target. Channel — 1 generic manaRed mana, Discard this card: It deals 2 damage to any target.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Quick navigation
move selectesc close