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Moxonomy

Twin-Silk Spider

Creature — Spider2 generic manaGreen mana

Reach in green is a deliberately worse flying: it defends the sky without ever owning it, which is why the color that leads the ground game has always paid a premium to keep planes from clearing its board. This design takes that trade and duplicates it, spitting out a second identical spider that keeps its wall duty even after the first one trades away. The load-bearing detail is the token itself, a permanent that green sacrifice engines and convoke costs can spend. The two 1/2 bodies are chump-block insurance to one deck and fodder to another, and the split into two separate creatures matters more than the combined stats: two enter triggers, two blocks, two sacrifices, two convoke taps, from a single card. That is the quiet efficiency here, since anti-flyer bodies usually come one to a slot and token generators usually come without evasion coverage of their own. It reads as unglamorous defensive material and functions as a builder's-kit piece, the kind of low-rarity generator that props up token-count strategies without ever asking to headline one.

Twin-Silk Spider (mh1)
MH1 · #188common
Pricing
Normal: $0.22
Foil: $0.81
Oracle Text

Rules text

Reach When this creature enters, create a 1/2 green Spider creature token with reach.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

2 sets
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