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Moxonomy

Tuinvale Treefolk // Oaken Boon

Creature — Treefolk Druid // Sorcery — Adventure5 generic manaGreen mana3 generic manaGreen mana

Two permanent +1/+1 counters for four mana at sorcery speed is a modest rate, but permanence is where Oaken Boon earns its keep: the buff survives past the turn it lands, dodges the removal that punishes one-shot pumps, and feeds anything keying off counters sitting on a creature. That durability is why the spell half keeps mattering in slower games long after a temporary boost would have faded. Cast Oaken Boon early, and the card exiles itself as a 6/5 Treefolk you can cash in whenever the game stalls, converting a stat boost that would otherwise be pure card disadvantage into a real, if oversized, body later. Neither half asks you to build around it: the boost is castable on curve, and the vanilla beater is a topdeck you are happy to draw rather than a payoff you assemble a deck to reach. This is calibration to the floor of an Adventure cycle, a two-for-one that never overcommits on either end and asks nothing of the deck beyond a target worth growing.

Tuinvale Treefolk // Oaken Boon (eld)
ELD · #180common
Pricing
Normal: $0.19
Foil: $0.27
Oracle Text

Rules text

Put two +1/+1 counters on target creature. (Then exile this card. You may cast the creature later from exile.)
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

1 set
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