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Moxonomy

True Conviction

Enchantment3 generic manaWhite manaWhite manaWhite mana

Double strike and lifelink are individually unremarkable team-pump effects; stacked on the same enchantment, they multiply into each other. Double strike does not just add a combat-damage instance, it doubles it, and lifelink reads every point of that damage, so a board swinging under this can gain life equal to twice their total power while dealing twice their total power. Those two numbers are the whole point: the card converts any committed board into a single attack that often ends the game and refills your life total past the reach of the counterattack at the same time. That feedback loop is what the steep triple-white cost and six mana are paying for. This is a finisher that demands you already have the battlefield it rewards; with an empty board it does nothing, and against a sweeper it sits there as a six-mana enchantment doing six mana of nothing. The card answers the gap between "I have creatures" and "I win," which is exactly where white aggro and go-wide token strategies tend to stall. Where Overwhelming Stampede or a one-shot anthem closes a single turn, this stays on the table and turns every subsequent attack into the same lethal-and-stabilizing swing: less a combat trick than a switch you flip once and leave on.

True Conviction (ss2)
SS2 · #6rare
Pricing
Normal: $4.58
Foil: $8.77
Oracle Text

Rules text

Creatures you control have double strike and lifelink.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Printings elsewhere

Other printings

5 sets
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