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Moxonomy

Tributary Vaulter

Creature — Merfolk Warrior2 generic manaWhite mana

Most tribal pump creatures ask you to attack, chaining the reward to combat and to the risk of committing bodies to a swing. This one keys off tapping instead, and any tap will do: crewing a vehicle, paying an activated cost, convoking a spell, or turning sideways in combat. Each time it taps, another Merfolk you control gets +2/+0 until end of turn, so a 1/3 flyer becomes a repeatable engine as long as you have a reason to tap it and a second fish to point the buff at. The flying is doing quiet work here: an evasive body survives the trigger and swings over most blockers while the ground Merfolk absorb the boost. Two constraints hold the design in check. The 1/3 body threatens little on its own, and the buff only ever adds power, never toughness, so it accelerates a race rather than breaking a stalemate open. It is a support piece built to make a wide Merfolk board hit harder, and its ceiling is set entirely by how many ways a deck finds to tap it outside of combat.

Tributary Vaulter (ecl)
ECL · #40common
Pricing
Normal: $0.07
Foil: $0.10
Oracle Text

Rules text

Flying Whenever this creature becomes tapped, another target Merfolk you control gets +2/+0 until end of turn.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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