Skip to content
Moxonomy

Tri-Sentinel, Act of Vengeance

Legendary Artifact Creature — Robot Villain7 generic mana

Seven mana buys a threat sized for a crowd. The 7/7 body carries flying and trample for the offense; menace muddies the block math; and the entrance trigger reaches every opponent at once, hitting up to one creature they control for three damage each. Heads-up that is a single removal shot, but across a full pod it strips a rank of small blockers, mana dorks, and utility creatures the same turn it lands, thinning the wall before the body starts swinging.

Unearth is what turns the one-shot into a repeatable board-punisher. Paying seven again returns it from the graveyard with haste, and because that is a fresh enter-the-battlefield event, the multi-target damage fires a second time: the graveyard becomes a launch bay for another round of table-wide burn plus a hasty seven-power swing. The exile clause reads like a leash on that engine, but it is a soft one. An unearthed Tri-Sentinel is set to be exiled at the next end step or the moment it would leave the battlefield, yet a blink effect (Ephemerate and its cousins) exiles it and returns it as a brand-new object, shedding the unearth restriction entirely and re-triggering the entrance damage. What looks like a strict one-and-done is really a floor: the ceiling belongs to whoever can rescue it into exile before end of turn. Each firing still costs a deliberate commitment, but the graveyard-to-battlefield loop is not as closed as it first appears.

Tri-Sentinel, Act of Vengeance (msc)
MSC · #115rare
Pricing
Normal: $0.70
Foil:
Oracle Text

Rules text

Flying, menace, trample When Tri-Sentinel enters, for each opponent, Tri-Sentinel deals 3 damage to up to one target creature that player controls. Unearth 7 generic mana (7 generic mana: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Quick navigation
move selectesc close