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Moxonomy

Treefolk Harbinger

Creature — Treefolk DruidGreen mana

A 0/3 that never threatens damage, which is precisely the brief: the body is a stopgap, the value is the search. What sets the reach apart is its breadth, since it fetches not just a Treefolk but any Forest card, folding land-finding and creature-finding into a single enter trigger. That dual scope is the entire point: in a Treefolk shell it locates either the expensive payoffs or the basic land that pays for them, whichever the board is missing; outside that shell it still digs for the next land you need. The restraint that stops a one-cost tutor from feeling free is the destination: the chosen card goes on top of the library rather than into hand, so you spend a draw step on the selection and bank no tempo or acceleration. It guarantees a land drop without ever speeding mana up, which matters when hitting drops is the whole concern. The 0/3 frame backs all of this with a blocker that soaks up early aggression while the long game comes together. As tribal connective tissue, this is the cheap, durable selector that, once, on arrival, points a Treefolk deck at its payoffs or its mana, then settles into the dirt to hold the ground while the engine you found does the rest.

Treefolk Harbinger (lrw)
LRW · #239uncommon
Pricing
Normal: $6.80
Foil: $13.40
Oracle Text

Rules text

When this creature enters, you may search your library for a Treefolk or Forest card, reveal it, then shuffle and put that card on top.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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