Skip to content
Moxonomy

Tranquil Garden

Land

The colorless tap is the tell here: this is a dual land that hedges its own restriction. Tap it for colorless mana and it behaves like any untapping land, but the moment you reach for the colored half (Selesnya's green or white), it sits down for a full turn cycle. That is the trade these "doesn't untap" duals offer: perfect fixing on demand, paid for in tempo rather than entering tapped or costing life. The design splits the difference between two older fixing philosophies. The original dual lands gave color with no string attached and warped every format they touched; the painlands and check lands that followed leaned on incremental costs. This cycle instead front-loads nothing and back-loads everything, letting you play it untapped early for colorless and only eat the penalty when you actually cash in the colors. In practice that makes it a slow-roll fixer: it wants a deck that can spend the first turn or two on a colorless activation, then commit a colored mana when skipping an untap step costs least. It is honest fixing for grindier two-color decks, never the smooth tapland modern manabases expect, and the colorless option earns its keep precisely in those openings where you cannot yet afford to skip an untap step, turning an otherwise awkward early draw into a working land.

Tranquil Garden (chk)
CHK · #284uncommon
Pricing
Normal: $0.22
Foil: $1.02
Oracle Text

Rules text

Tap: Add Colorless mana. Tap: Add Green mana or White mana. This land doesn't untap during your next untap step.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Quick navigation
move selectesc close