Tragic Poet
Enchantment recursion bottled into the smallest possible package: a single white body, then a tap and a sacrifice to buy back any enchantment that hit the graveyard. The name is doing real design work, a creature that exists to die for the cause, trading itself away to recover a piece of the enchantment shell it was supporting. Where blue answers card loss with raw draw, white has long leaned on this kind of attrition recursion: the small sacrifice that turns a one-of removal target into a recurring threat or a reusable engine. The cost structure keeps it honest. The tap means committing a turn's worth of summoning sickness before the ability comes online, so the trade rewards planning a turn ahead rather than reloading the moment the body arrives. Once it has been under your control since your most recent turn began, that tap-and-sacrifice fires at instant speed, which is where the recursion earns its keep: with priority on an opponent's end step you can rescue an enchantment before it rots, or respond to graveyard hate by pulling the card back to hand before it gets exiled. The discipline is the one-shot nature of the exchange. The body is the cost, the enchantment is the payoff, and that single trade only pays out for decks already invested in cheap, high-impact enchantments rather than expensive bombs you want exactly once.

