Toxin Analysis
Deathtouch and lifelink sit at opposite ends of the same combat step, and welding them to a single creature at instant speed for one black mana turns a routine block into a blowout. Deathtouch means any body, however small, trades up: a 1/1 blocker kills whatever it faces, and the attacker's controller can no longer swing into it safely. Lifelink converts whatever damage that creature deals back into life, so the payoff scales with the targeted creature's own power rather than its victim's. On offense, the same package forces a defender to respect a trade they would otherwise happily take. What separates this from a naked combat trick is the Investigate rider, the concession that pays for a trick's fundamental fragility. A dedicated trick that finds no combat is a dead card; banking a Clue means the value can be deferred instead of lost. Worst case, it is a slow cantrip; best case, a combat step ends and a hand refuels in the same beat. What the rider cannot do is make the card useful from an empty board. Because it is an instant that still needs a target creature to be cast, there is no way to buy its own Clue with nothing on the battlefield: it wants a creature in play and a combat worth reading, and outside those conditions the promise of never being a blank does not hold.
