Torgaar, Famine Incarnate
The sacrifice discount here does something most finishers don't: it lets a board you no longer need become the down payment on cutting an opponent's life total in half. Setting a life total to half its starting value scales with the format rather than the card, which is the quiet genius of pegging it to starting life instead of a flat number: a player who started at 20 drops to 10, one who started at 40 drops to 20. Sacrifice three creatures and the eight-mana body lands for double black, so an aristocrats deck that has already wrung its triggers out of those bodies pays almost nothing to halve a life total and add a 7/6 to the board. The targeting is the restraint. "Up to one target player" means it can be pointed at an opponent, at yourself, or at nobody, and pointing it at yourself matters mechanically: setting your own life total lower is treated as losing life, not paying it, so it feeds effects that count life lost while leaving life-payment payoffs untouched. That distinction is easy to misread and worth getting right before building around it. The card is a finisher assembled from the things a sacrifice deck is already trying to discard: spent attackers, fragile value engines, tokens that have done their work. The body never closes the game alone, but it does not need to once the gap is down to a single swing.


