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Moxonomy

Torch Fiend

Creature — Devil1 generic manaRed mana

A 2/1 body with a shatter button stapled on, sold as a single package so the card is never dead in hand. The Devil tribe gives the design its color identity: red gets a cheap, sacrificial artifact answer in creature form, but it has to spend the body to do it. That sacrifice clause is the price. You attack with the 2/1 until an opposing artifact actually needs answering, then cash the creature in for Red mana and a destroy effect. The body is collateral the whole time, which is exactly why the design holds together at common: if the opponent has no artifacts, you have a serviceable two-drop beater; if they do, you have removal you got to swing with first. The lineage here is the long line of small bodies with utility attached, creatures that do a little combat work and convert into a relevant interaction at the precise moment combat stops mattering. The narrow target keeps it honest in the color pie: it answers artifacts only, never enchantments, so red is not poaching work that belongs elsewhere. Nothing about the rate is exciting, and nothing about it needs to be. It is built to be the card you are happy to have drawn whether or not the artifact you were worried about ever shows up.

Torch Fiend (cns)
CNS · #153common
Pricing
Normal: $0.14
Foil: $0.25
Oracle Text

Rules text

Red mana, Sacrifice this creature: Destroy target artifact.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

4 sets
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