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Moxonomy

Torch Drake

Creature — Drake3 generic manaBlue mana

The pump ability is the tell that this drake was built for a two-color deck, not a mono-blue one: a flier whose only trick costs red mana announces that its home is a guild's evasive beatdown plan, where the air force gets through and a few floating red mana turns a 2/2 into a real clock. Repeatable +1/+0 with no upper limit is the kind of ability that scales with how much mana you can dump into combat, so the card rewards going wide on attackers and wide on lands at the same time; in a board stall, it pushes the last point of damage through, and in an empty-board race, it becomes a finisher you can keep feeding. The body itself is unremarkable, which is the point: the design loads the value into an activation that only an Izzet-style deck can pay, gating the upside behind a color commitment rather than a rate. That makes it a clean piece of color-pair signaling, a creature that does its modest job in any blue deck but earns its slot specifically where the second color is red and the spare mana is going to be there in the late game.

Torch Drake (gpt)
GPT · #38common
Pricing
Normal: $0.04
Foil: $0.24
Oracle Text

Rules text

Flying 1 generic manaRed mana: This creature gets +1/+0 until end of turn.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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