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Moxonomy

Titan's Grave

Land

A tapped dual that pays for its fixing by refusing to ever hand you a fully free cycle: the mana it produces is real, but the surveil is bolted on at four mana (2 generic manaBlack manaGreen mana) plus the tap, and only ever filters one card. A basic land taps for a color and does nothing else; this covers two, enters tapped as the toll for that reach, and folds a late-game sink into the manabase. The filtering matters most where the graveyard is fuel rather than a discard pile: delve, escape, reanimation, and threshold-style payoffs all want cards in the yard, and this feeds them a card at a time without spending a spell slot to do it. The activation cost is deliberately heavy so the ability stays a sink and never becomes an engine. What the whole package buys is inevitability off the manabase: once the early curve is spent, the land still has a job, filtering flooded draws into digs. The price is a turn of tempo up front and four mana each time you want to look. The trade is crisp early untapped mana for the promise that a late-game land drop is never dead.

Titan's Grave (sos)
SOS · #266common
Pricing
Normal: $0.16
Foil: $0.23
Oracle Text

Rules text

This land enters tapped. Tap: Add Black mana or Green mana. 2 generic manaBlack manaGreen mana, Tap: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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