Titania, Protector of Argoth
Land destruction had always been the price you paid, not the thing you wanted. This rewrote that ledger by turning your own lands into a token engine: every land you control that leaves for the graveyard hands you a 5/3 body. The trigger is narrow in two ways that matter. It fires only for lands you control, so an opponent's Strip Mine on your land helps you while their own land dying does nothing, and it counts only lands sent from the battlefield, so a discarded or milled land buys you nothing. Reanimating a land on arrival primes the loop: bring one back and you already have a recursion target ready to die again. Pair that with a fetchland and you have netted a token before your first attack. What makes the card unusual for its color is that the payoff wants you to actively dismantle your own mana base, the opposite of what green's land-matters cards typically reward, so it leans on a recursion outlet (something to keep returning the dead lands so they can die again) to convert a one-time payoff into a repeating one. The 5/3 frame is fragile enough that the token factory, not Titania herself, is the win condition. Every land-sacrifice strategy that followed has measured itself against this template, a whole lineage built on lands moving between zones rather than staying put.

Rules text
Format Status
More formatsFewer formats
Other printings
- Edge of Eternities Commander#111
- Mystery Booster 2#249
- Outlaws of Thunder Junction Commander#210
- The List#MH2-287
- Magic Online Promos#91301
- Modern Horizons 2#287
- Modern Horizons 2#319
- Modern Horizons 2#416










