Timeline Culler
Warp is a rental with a repossession clause, and this design pushes the mechanic to its most relentless extreme. The base line reads like a fair aggressive two-drop: a hasty body for two black mana. The warp cost lets you deploy it a turn early for a single black and two life, on the understanding that it exiles itself once the turn's end step arrives and can be recast later from exile. The wrinkle that elevates it past a mere discount is the launch pad: this one can warp in from the graveyard as well as the hand. Ordinary warp creatures exile and return, but they still begin life in your hand; once they hit the yard, they stay there. Here the graveyard is just another staging ground, which means removal that trades one-for-one against it is only ever renting the trade back to you. Kill it, and it loops through warp again for another life payment. Haste turns each redeployment into pressure rather than a defensive body waiting to be answered a second time, so the two-life tax buys tempo, not just a fresh copy. The engine is priced in life rather than cards, which is the honest tension in the design: it never runs out of appearances, but every appearance chips at the clock you are trying to win with.
