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Moxonomy

Throne of Makindi

Land

A land built to feed one mechanic and nothing else. The colorless tap gives it a floor: it always produces something, so it is never a dead draw the way a pure specialty land would be. But the payload is the charge-counter mode: bank a counter for one mana and a tap, then cash it for two mana of a single color earmarked exclusively for kicked spells. That restriction is the whole balancing act. Two mana of any color at a discount would be an absurd ramp engine; funneling it into kicked spells alone narrows the card to decks that want to pay those bonus prices, and it prices the charge-up as its own investment: you spend a turn loading the counter before you ever get the burst. The color-agnostic output paired with a use-restriction is the distinctive wrinkle, closer to the batteries and filter lands that store mana across turns than to any fixing land. It rewards a deck built around paying kicker taxes, sinking extra mana into the bonus half of a spell rather than curving out cleanly, and it does nothing for a deck that never pays a kicker at all. That single-purpose design keeps it out of most decks by construction, which is exactly the point: a purpose-built resource for a mechanic that treats stored mana as the reward for building around it.

Throne of Makindi (znr)
ZNR · #265rare
Pricing
Normal: $0.18
Foil: $0.30
Oracle Text

Rules text

Tap: Add Colorless mana. 1 generic mana, Tap: Put a charge counter on this land. Tap, Remove a charge counter from this land: Add two mana of any one color. Spend this mana only to cast kicked spells.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

3 sets
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