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Moxonomy

Thrash // Threat

Instant // SorceryRed or Green manaRed or Green mana2 generic manaRed manaGreen mana

A fight spell that only bites in one direction: your creature deals its power to their creature or planeswalker, and takes nothing back. That one-way trade separates Thrash from the classic bidirectional fight and moves it off a combat coin flip onto reliable removal footing. Feed it a fattie and it reaches into the planeswalker line, a target most green removal never touches. The hybrid casting cost keeps the half live in any deck touching red or green, so the removal rarely sits dead in hand. Threat is the fallback for boards with nothing worth killing, or when you have no creature to fire the fight: a 4/4 trampler that converts a stranded answer into pressure. The discipline behind pairing these is the timing lock. You commit to one half as you announce the spell and put it on the stack, so the choice is made the moment you cast, not banked for later. You do not get to hold the Beast in reserve and keep the fight live. Each half wants a different board state, and the value of the split is in reading which one the game in front of you has handed you.

Thrash // Threat (rna)
RNA · #229rare
Pricing
Normal: $0.25
Foil: $0.21
Oracle Text

Rules text

Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. // Create a 4/4 red and green Beast creature token with trample.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

1 set
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