Thran Lens
The cleanest expression of an idea Wizards has flirted with for decades: what if color simply stopped existing? Stripping every permanent of its color is a scalpel aimed at one of Magic's oldest mechanical layers, and the targets it disarms are surgically precise. Protection from a color does nothing against permanents when nothing on the battlefield has that color, and color-hosing effects (the old "destroy all blue creatures" and "white creatures get +1/+1" school) lose their anchors the moment their category dissolves. The card does not destroy or counter anything, which is exactly what makes it dangerous in the right hands: it answers a class of defense by deleting the class. The symmetry is total, and that total symmetry is the friction that balances the effect. It hits your permanents too, so a deck that wants this has to be built around not caring (protection you would rather not lean on, or creatures whose color was never load-bearing). What it leaves untouched is just as telling. It speaks only to color as a property of permanents on the battlefield, not to mana costs, so devotion is unaffected: the colored pips that feed devotion live in a permanent's mana cost, and making something colorless never edits the cost it was cast for. Mana symbols on cards in hand, color identity for deckbuilding, and the colors of spells on the stack all sit outside its reach for the same reason. The result is a niche, almost academic artifact whose entire job is to argue that color is something the rules apply, not a fact of nature, and that a single two-mana board-state edit can revoke it.
