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Moxonomy

Thornwatch Scarecrow

Artifact Creature — Scarecrow6 generic mana

An artifact creature that asks which colors you've surrounded it with, then rewrites its combat math to match. Scarecrows of this era were colorless connective tissue: bodies that earned relevance by reading the board rather than carrying static text of their own. This one keys off the green-white hybrid axis it was printed beside, granting itself wither next to a green creature and vigilance next to a white one, so a Selesnya shell turns it into both halves at once: a 4/4 that swings without leaving you open and stamps every blocker with permanent -1/-1 counters instead of damage that resets at end of turn. The logic is that a six-mana 4/4 is dull on rate alone, so the conditional grants pay you for building toward a color pair rather than splashing the body as filler. Wither is the aggressive half, converting combat into attrition by shrinking blockers for good and trading up against anything that survives the swing; vigilance is the defensive counterweight, letting the Scarecrow guard the ground while still threatening to attack. It represents a colorless design that fishes for color identity to justify its cost, rewarding a focused board without ever locking the artifact to a single color outright.

Thornwatch Scarecrow (shm)
SHM · #265common
Pricing
Normal: $0.21
Foil: $5.29
Oracle Text

Rules text

This creature has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.) This creature has vigilance as long as you control a white creature.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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