Thornplate Intimidator
The edict has always been a soft threat: "sacrifice" hands the choice to the opponent, who feeds it their worst permanent and moves on. The design work here is in refusing that easy out by widening the menu. Instead of a clean sacrifice, target opponent picks from three doors, none comfortable: lose three life, pitch a card, or give up a nonland permanent of their choosing. A developed board usually has spare fodder to sacrifice, so the sacrifice is the mode that lets them off cheap; against a hellbent opponent with an empty hand and a lean board, the three life is the only door left, and that is when the trigger does its worst. The 4/3 body is not incidental to any of this, but it is a beater, not a machine that repeats the enter trigger on its own. That repetition comes from Offspring. Pay the extra and the 1/1 token copy arrives with its own enter trigger, resolving a second copy of the whole dilemma the same turn, and leaving a body behind to trade or chip in. The stacking logic is the point: attrition effects that cost mana to duplicate scale with the game going long, and this one wires the duplication straight to a resource-stripping trigger. It is a discard-or-edict-or-drain spell folded into a curve-topping attacker, with the price of the second hit built into the cast.
