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Moxonomy

Thirsting Bloodlord

Creature — Vampire2 generic manaBlack manaBlack mana

Vampire tribal has always leaned on the anthem effect as its spine, and this is the anthem in its most literal form: a body that pumps every other Vampire you control and asks nothing else of you. The "other Vampires" clause is the whole design constraint, and it is what separates a lord from a mere fatty. The lord does not buff itself, so its own 3/3 stays fragile relative to the team it powers, and stacking multiple lords compounds the board rather than one runaway threat. That self-exclusion is deliberate: it keeps a single copy from spiraling and rewards horizontal development, the exact axis a wide creature-type deck wants to attack on. Where earlier tribal lords often stapled evasion or a keyword to the anthem to make them relevant off-tribe, this one commits fully to the pure static buff, which makes it a plain build-around signpost rather than a standalone card. It is worth more the more Vampires precede it and less than nothing in a deck without them, the honest math of every creature-type payoff. As a piece of tribal scaffolding it does its job without embellishment: a four-mana lord for a deck that already knows what it is trying to do.

Thirsting Bloodlord (j25)
J25 · #494uncommon
Pricing
Normal: $0.31
Foil:
Oracle Text

Rules text

Other Vampires you control get +1/+1.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

2 sets
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