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Moxonomy

Thermal Flux

InstantBlue mana

A cantrip built almost entirely to interact with a single mechanic, and that mechanic is the rarest one in the game: snow. The modal choice toggles a permanent's snow-ness in either direction, which reads like a designer's in-joke until you remember that snow is a property other cards check for. Turning a permanent snow can switch on a snow-matters payoff for a turn; stripping the snow type off something can shut off an opponent's snow-dependent ability or downgrade their snow mana source. The delayed draw, a triggered ability that fires at the next turn's upkeep rather than on resolution, is the only reason the card was ever castable: it makes the toggle free in the long run, so even when neither mode matters you have spent one mana to cycle. That construction (a near-blank effect stapled to a deferred draw) is a recurring shape for cards whose primary text is too situational to earn a slot on its own. The breadth hides inside the narrow word. Snow is a supertype, not a color or a mana value, so the toggle reaches permanents nothing else can categorize the same way, and any card keyed off snow status inherits this as an enabler or a disruptor without a line of errata. It is a hinge for a mechanic that barely exists, sold at the price of a cantrip so the niche use never costs you a card.

Thermal Flux (csp)
CSP · #49common
Pricing
Normal: $0.30
Foil: $6.23
Oracle Text

Rules text

Choose one — • Target nonsnow permanent becomes snow until end of turn. • Target snow permanent isn't snow until end of turn. Draw a card at the beginning of the next turn's upkeep.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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