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Moxonomy

The Spirit Oasis

Legendary Enchantment — Shrine2 generic manaBlue mana

The Shrine subtype has always run on escalating logic: each one you play makes every other one better, and the payoff grows with how many you assemble before the game ends. What this piece adds is a front-loaded catch-up clause. Most Shrines trigger only off future arrivals, punishing you for playing them late; this one pays retroactively, drawing for every Shrine you control the moment it lands, then continuing to draw as the rest of the collection fills in. That distinction inverts the usual sequencing tax. You are no longer penalized for finding your card-draw Shrine last: dropping it as the capstone on a developed board turns it into a refill spell that stays live as each subsequent Shrine arrives. The design leans hard into the tribe's core tension between board development and payoff density. The more Shrines you have committed, the larger the immediate burst, but every Shrine you add is also a permanent that does nothing by itself until the engine reaches critical mass. This is the draw half of that strategy, and like all such pieces it has very little middle ground: either a lone cantrip on an empty board or a game-ending gearshift once the collection is deep enough to feed it.

The Spirit Oasis (tla)
TLA · #72uncommon
Pricing
Normal: $0.14
Foil: $0.37
Oracle Text

Rules text

When The Spirit Oasis enters, draw a card for each Shrine you control. Whenever another Shrine you control enters, draw a card.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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