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Moxonomy

The Modern Age // Vector Glider

Enchantment — Saga // Enchantment Creature — Spirit

Loot spells trade tempo for selection: you spend the mana and the turn, and you end up with the same number of cards you started with. This Saga bills that filtering to the game clock instead of your hand. The first two chapters draw and discard on their own timeline, resolving after your draw step as lore counters accrue, so the selection arrives as a passive drip rather than a spell you cast and forget. What makes the wait worth carrying is the third chapter: instead of hitting the graveyard the way most Sagas expire, it exiles and returns transformed, converting the spent enchantment into a flying attacker. The reverse side is what turns two chapters of looting into a permanent that closes games, which reframes every discard along the way as setup for a body you were always going to get. The design trusts you to plan around the flip: you filter toward the cards you want to keep, knowing the enchantment itself becomes the threat once its final lore counter arrives rather than leaving behind an empty slot. It smooths two draws and then hands you the evasive creature those draws were pointing at, a single card doing the work of a filtering spell and a finisher on a three-turn fuse.

The Modern Age // Vector Glider (neo)
NEO · #66common
Pricing
Normal: $0.28
Foil: $0.31
Oracle Text

Rules text

(As this Saga enters and after your draw step, add a lore counter.) I, II — Draw a card, then discard a card. III — Exile this Saga, then return it to the battlefield transformed under your control. // Flying
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
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