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Moxonomy

The Kami War // O-Kagachi Made Manifest

Enchantment — Saga // Enchantment Creature — Dragon Spirit

The disruption starts the instant it resolves: Chapter I exiles a nonland permanent an opponent controls as the Saga enters, so there is no dead turn to survive before the value begins. From there it settles into a rhythm of tempo warden play, ticking a lore counter after each of your draw steps: Chapter II bounces a nonland permanent and forces each opponent to discard, and only on Chapter III does it exile and return itself as O-Kagachi Made Manifest, a five-color flying, trampling body. The math is tighter than the three-chapter frame suggests: because Chapter I fires on entry, you wait through only two draw steps to reach the flip, not a full siege. The attack trigger on the transformed side is where the restraint lives. It offers recursion and a size bump every combat, but the defending player chooses which nonland card comes back from your graveyard, so the +X/+0 is dictated by whatever your opponent least fears returning to your hand. You never pull the bomb you want; you pull the card they are willing to hand you. It belongs to the small line of five-color designs built around O-Kagachi and the old Kamigawa conflict between kami and mortals, and it earns that identity honestly: a six-mana enchantment that trades immediate pressure for a staggered chain of exile, bounce, and disruption before it ever swings.

The Kami War // O-Kagachi Made Manifest (prm)
PRM · #98101mythic
Pricing
Normal:
Foil: $4.09
Oracle Text

Rules text

(As this Saga enters and after your draw step, add a lore counter.) I — Exile target nonland permanent an opponent controls. II — Return up to one other target nonland permanent to its owner's hand. Then each opponent discards a card. III — Exile this Saga, then return it to the battlefield transformed under your control. // O-Kagachi Made Manifest is all colors. Flying, trample Whenever this creature attacks, defending player chooses a nonland card in your graveyard. Return that card to your hand. This creature gets +X/+0 until end of turn, where X is the mana value of that card.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

4 sets
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