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Moxonomy

The Crystal's Chosen

Sorcery5 generic manaWhite manaWhite mana

Seven mana at sorcery speed buys a two-step payoff that reads smaller than it plays. Four bodies is a modest board; four bodies plus a counter on everything you already control is a different math problem. The sequencing carries the effect: the tokens are made first, so they catch the counter too, arriving as 2/2s rather than the 1/1s the first clause names, and any board you already have swells in the same beat. That ordering makes it more than a token maker with a pump spell stapled on. It rewards a developed board and asks to be cast into one, since this much mana is not where you go looking for a stabilizer: it is a closer, converting an existing position into lethal rather than buying time. The counters matter because they are permanent, not conditional buffs. Unlike an anthem that switches off if the enchantment dies, or a mass pump spell that fades at end of turn, the +1/+1 counters stay on the survivors and keep them relevant several turns later. Where a go-wide plan is normally a pile of interchangeable 1/1s, this bakes real bodies out of them, and the ones that live through a damage-based or -X/-X sweep keep the growth the card handed them. It is a payoff built for the top of a curve that spent its early turns flooding the board, and the counters are the reason those earlier bodies still matter once it resolves.

The Crystal's Chosen (fin)
FIN · #14uncommon
Pricing
Normal: $0.15
Foil: $0.25
Oracle Text

Rules text

Create four 1/1 colorless Hero creature tokens. Then put a +1/+1 counter on each creature you control.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
N/A
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