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Moxonomy

The Autonomous Furnace

Land — Sphere

Every mana source risks becoming a dead draw once a game runs long and the board stalls, and the fix here is folded into the permanent itself: when the red mana stops mattering, the same land converts into a fresh card for two mana and its own life. That sacrifice clause resolves the flooding problem cleanly, turning a spent resource into fuel rather than leaving it stranded in play. The cost of that flexibility is paid up front. Entering tapped is the tax on a land that never truly floods you, a deliberate slowing-down that keeps the effect from being free. Colorless-castable cyclers and utility lands have circled this space for years, trying to make a mana source that gracefully exits when it is no longer pulling weight, but bolting the exit onto a land that also produces its color (rather than a colorless-only or narrowly-costed body) is the specific move. What it trades away is speed and immediacy; what it buys is a manabase that thins itself into gas at the exact moment mono-red decks most need it, closing the gap between having too many lands and too few threats without asking for a separate slot in the deck.

The Autonomous Furnace (one)
ONE · #247common
Pricing
Normal: $0.18
Foil: $0.27
Oracle Text

Rules text

This land enters tapped. Tap: Add Red mana. 1 generic manaRed mana, Tap, Sacrifice this land: Draw a card.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
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