Thaumaton Torpedo
Universal spot removal always carries an invoice, and this one is written entirely in mana: six of it, plus the artifact itself and a tap, to destroy any nonland permanent. That is a punishing rate, the kind of telegraphed sinkhole that would never earn a slot on its own terms. The Spacecraft rider is what rewrites the math. Swing with a ship this turn and the activation collapses to , tap, sacrifice: cheap enough to answer a blocker, a planeswalker, or an artifact that outlived your assault. The discount converts the artifact from dead weight parked on the board into a payoff earned through the attack step. It is doing the familiar structural work of catch-all removal, but the friction lives in a prerequisite (you must commit to attacking with a ship) rather than solely in the mana cliff, and that prerequisite is what keeps go-anywhere destruction from arriving for free. The consequence is a piece that only functions inside an aggressive Spacecraft shell: with no Spacecraft attack it languishes, waiting on six mana its pilot may never wish to spend; on a turn you swing, it becomes an efficient sacrifice you can fire off after damage, cleaning up whatever survived. The design is honest about the deck it serves and offers nothing to the deck that ignores its terms. It is not a cheap answer wearing a discount; it is an expensive one that only prices down for players committed to attacking the way it wants.
