Skip to content
Moxonomy

Terra Ravager

Creature — Elemental Beast2 generic manaRed manaRed mana

A 0/4 that punches harder the greedier your opponents get. The body sits firmly on defense by default: zero power means it does nothing on the swing until you actually point it at someone, and then it scales off the defending player's land count rather than your own board. That makes it a creature whose threat is entirely calibrated to the table, sharpening against ramp-heavy, fixing-greedy decks and going limp against an opponent who has been kept off lands. The asymmetry is the whole design idea: most attackers grow from your investment, while this one grows from the defender's, turning their developed manabase into your damage. The +X/+0 applies only on attack and resets each turn, so the 0/4 frame is what it keeps when it blocks or sits back, and the spike is a one-turn loan against whoever is the most built-out. It rewards reading the table and choosing a target, since the same swing that is lethal at one player can be a rounding error at another. A blunt instrument with a clever trigger condition: the more land a player has hoarded, the more they have handed you a reason to attack them specifically.

Terra Ravager (c13)
C13 · #126uncommon
Pricing
Normal: $0.06
Foil:
Oracle Text

Rules text

Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the number of lands defending player controls.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Quick navigation
move selectesc close