Tempting Licid
Lure has redirected entire blocking assignments onto one expendable attacker since Alpha, but it commits to being an Aura the moment it hits the battlefield. This green 2/2 sells the same effect with an escape hatch: tap and pay green to flip the body into an Aura with that forced-blocking clause, then pay green again to detach and walk away as a creature. That toggle is the design lever. The Aura clause cuts both ways, because if the host dies before you peel the Licid off, the enchantment follows it to the graveyard as a state-based action; the detach option is the only thing keeping a 2/2 from trading itself away with every host it lures into. The activation taps the creature but carries no timing restriction, so flipping and attaching during your own declare-attackers step locks a single host as the mandatory blocking magnet before the opponent ever declares blockers, opening a lane the rest of the team walks through unopposed. The Licid template (a creature that becomes an Aura that can become a creature again) generated enough rules overhead that Wizards mostly retired the chassis after 1998, and it never spawned a lineage. What survives is the idea underneath: the same board-emptying redirect Lure has always pulled, repackaged as a creature that gets to choose, turn by turn, whether it would rather be the body or the trick.
