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Moxonomy

Temple Bell

Artifact3 generic mana

Symmetry is the wager, but the lever is one-sided. Howling Mine and its kin force the extra cards on everyone every upkeep, no choice in the matter; this hands the switch to its controller alone, who decides when each player wheels one off the top. That changes the proposition entirely. The static draw-for-all becomes a tap you spend, and spending it costs you the artifact's availability until your next untap, so the question is never whether you draw but when you choose to make the whole table draw. Convert those cards faster than your opponents can and the symmetry tilts toward you; sit on a passive engine and you have paid three mana to do nothing until you decide it is your moment. The honest read is not a draw engine but a kingmaker: it accelerates everyone toward whatever payoff already exists, which is why it lives in decks that want the game to go faster (storm shells, combo lines hunting for a missing piece) or in decks built to punish full hands and big draws. On its own it manufactures parity, and parity is rarely what you wanted from a three-mana artifact. The design lesson it teaches cleanly is that putting a controllable switch on a symmetrical effect does not make the effect asymmetrical: it just relocates the asymmetry into timing and into how well you exploit the cards the symmetry hands out.

Temple Bell (c13)
C13 · #265rare
Pricing
Normal: $5.05
Foil:
Oracle Text

Rules text

Tap: Each player draws a card.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

3 sets
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