Skip to content
Moxonomy

Telekinetic Sliver

Creature — Sliver2 generic manaBlue manaBlue mana

Lockdown wears a Sliver costume here. The design conceit is that the tap ability is not bolted onto this one body but written into the hive itself: "All Slivers" gain it, which turns a board of identical 2/2s into a fleet of Icy Manipulator effects. One Sliver taps a blocker; five of them tap an opponent's lands during upkeep, their attackers before combat, their creatures before those can swing. Note the symmetry, though: because the ability sits on all Slivers regardless of controller, an opponent running their own hive gets the same hold-down toolbox off your card, and any Sliver in a mirror can be the one doing the tapping. The clause that keeps the engine from running away is the tap symbol on each activation: every lock spends a creature's tap for the turn, so each held permanent costs you an attacker, and the Sliver that just pinned a land cannot also swing. It inherits the tribe's structural fragility too, where a single sweeper unwinds the whole apparatus at once. What lifts it past a one-creature soft-lock is the additive math: each new Sliver added does not just add a body, it adds another permanent's worth of tapping, and a hive deck's capacity to flood the board is exactly what makes that scaling matter.

Telekinetic Sliver (tsp)
TSP · #84uncommon
Pricing
Normal: $0.90
Foil: $18.61
Oracle Text

Rules text

All Slivers have "Tap: Tap target permanent."
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Printings elsewhere

Other printings

2 sets
Quick navigation
move selectesc close