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Moxonomy

Tel-Jilad Exile

Creature — Troll Warrior3 generic manaGreen mana

A green common built on a single defensive idea: pay one and a green, and any lethal blow that is not exile or a "can't be regenerated" clause gets shrugged off entirely. The regeneration is a replacement effect, not a return trip; the troll never reaches the graveyard at all. It is tapped, damage is wiped, and any combat that tried to kill it simply ends with the creature still standing. On a 2/3 the math is plainly defensive: it blocks an attacker, survives the exchange, and is ready to wall the next one for the same small tax. What it cannot do is push the board forward. A frame sized to absorb rather than advance, and a regeneration cost that wants mana left open rather than spent elsewhere on your turn, leave it sitting back by design. This is filler in the honest sense: a wall with a survival clause that asks nothing of the deck around it and contributes nothing flashy in return. The Tel-Jilad trolls were the green-aligned wardens of the Tangle, and this one wears that fiction plainly: a defender that keeps getting back up.

Tel-Jilad Exile (mrd)
MRD · #133common
Pricing
Normal: $0.03
Foil: $0.40
Oracle Text

Rules text

1 generic manaGreen mana: Regenerate this creature.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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