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Moxonomy

Teferi's Drake

Creature — Drake2 generic manaBlue mana

The clearest teaching tool Mirage produced for its marquee keyword. Phasing was the set's experimental mechanic, an attempt to make creatures intermittently untargetable without the protection or hexproof patterns that came later, and a 3/2 flyer for 2 generic manaBlue mana was the rate the design team used to sell players on the idea. The body runs a notch bigger than a vanilla three-drop usually got in that era; the phasing is the tax that pays for it. Every other untap step the Drake winks out of existence, so it cannot be killed, blocked, or targeted while phased, but it also cannot attack or block the turn it leaves, and any Aura attached to it phases out alongside it (returning when the creature phases back in). That involuntary timer is the trade: you get an evasive beater that dodges removal on a rigid clock, in exchange for surrendering half its attack steps to a schedule you do not control. Phasing has aged into one of the game's quietly disliked mechanics for exactly that reason, which is why it has surfaced only rarely since, and almost never on creatures meant to swing in. The Drake captures the early design teams stress-testing a keyword on a deliberately overstatted, common-feeling body, back when Magic was still sorting out which forms of evasion and protection were worth keeping around.

Teferi's Drake (mir)
MIR · #97common
Pricing
Normal: $0.16
Foil:
Oracle Text

Rules text

Flying Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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