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Moxonomy

Team Transmitter

Artifact3 generic mana

Strip away the tribal rider and what remains is a colorless three-cost source that fixes for any color: functionally a slower, artifact-flavored version of the mana rocks that have filled that slot for as long as rocks have existed. The lifegain is what earns the creature-type dependency, and it is deliberately meager: one life per Hero entering, no scaling, no ceiling, no engine bolted on. That restraint is the tell. This is a supporting piece built for one specific shell, where the fixing comes first and the incremental life is a small bribe to keep the card on-theme rather than a reason to include it. In a deck that leans on token generation or repeatable Hero-flicker, the drips accumulate into a genuine cushion; anywhere else, only the tap ability will ever see use. Fixing with a flavor hook, priced and scoped exactly as a role-player should be.

Team Transmitter (msc)
MSC · #573uncommon
Pricing
Normal: $1.14
Foil:
Oracle Text

Rules text

Whenever a Hero you control enters, you gain 1 life. Tap: Add one mana of any color.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
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