Tattered Haunter
The defensive limitation is the whole bargain here: a flier that can intercept other fliers but turns its back on anything walking the ground. The trade is power, not durability. Most evasive blue two-drops in this weight class settle for a single point of attack to keep a body that blocks freely; this one buys a second point of power by surrendering the ability to wall off a ground attacker, the logic being that a Spirit drifting overhead was never going to stop a charging beast anyway. The 2/1 frame is fragile by any measure, so the clause is not protecting toughness, it is licensing a sharper offensive rate. As an attacker it presses the same axis blue has always liked, chipping in over the top while a stalled ground battle sits underneath it, and on defense it polices exactly one threat class: the enemy's own fliers. That asymmetry makes it cleaner than a plain flier in a mirror full of evasion and worse than one against a ground-based deck, which is precisely the tension the design is built around. The "blocks only fliers" clause is an old templating tool for pricing evasion downward without making the creature a free roadblock, and it reads here as a designer's way of routing the extra power through a body that was only ever meant to look up.

