Taster of Wares
Targeted discard has always carried a dead-value problem: the card you name off Thoughtseize or Duress goes to the graveyard, a resource you deny but never touch. This rewrites the deal by exiling rather than discarding, precisely so it can hand the spell back. Rip an instant or sorcery from the pile and it becomes yours to cast off any mana for as long as this body survives, converting one-sided disruption into a genuine two-for-one. The scaling is the sharp part. How many cards you sift through rides on the Goblins you control, and because this is itself a Goblin, X starts at one even on an empty board: you always strip something, you just see less to choose from. On a bare board you take a blind swing at a single revealed card; across a developed tribal spread you see three or four and cherry-pick the exact line that hurts. That dependence is what pays for the ceiling, turning a modest disruption creature into a wide-board robbery. The ongoing cast permission builds in fragility of its own. The moment this Goblin dies, any spell you had not yet cast is stranded in exile, which pushes you to protect the engine rather than pitch it into combat. A tribal payoff wearing the clothes of a hand-attack spell, and the wider the Goblin board around it, the more the whole exchange reads like theft with the receipt still in your pocket.


