Tana, the Bloodsower
The token count is never a number printed on the card: it is whatever Tana's own combat damage produces, which makes the body a multiplier rather than a fixed engine. Trample matters here twice over, because the trigger keys off damage dealt to a player, not damage attempted. Push three through and you bank three Saprolings; the chump-block tax other beaters impose is reversed, since blocking only the front body still leaks excess through to mint tokens. The loop is real but worth stating precisely: only Tana's combat damage scales the count, so the Saprolings she makes are board presence, not feedback into her own trigger. They widen future swings as attackers and blockers; they do not enlarge tomorrow's token batch. That distinction is what keeps the card honest as a four-mana 2/2 instead of a runaway. The Partner clause is where the design stops being a midrange beater and becomes a build-around: a second commander supplies the archetype the Saproling stream wants to feed. A sacrifice outlet converts the trickle into an aristocrats drain; a token-doubler turns each connection into a flood; an anthem effect inflates both the damage and the resulting token count in the same swing. The unusual move for a legend of this size is handing the deck a scaling input rather than a finished loop, then asking the other ninety-nine to set the ceiling. Tana's text caps nothing; it just demands that combat damage actually land.



