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Moxonomy

Takeno's Cavalry

Creature — Human Samurai Archer3 generic manaWhite mana

Hate stapled to a body, aimed at exactly one tribe: this taps to burn an attacking or blocking Spirit and nothing else, a clean artifact of an era when a whole color of removal was tuned to a single matchup. When the kami swarm shows up, it is a repeatable answer that picks off small fliers before damage; when the Spirits stay home, it is a 1/1 with bushido and no targets, contributing only a deterrent that swells to 2/2 the moment it blocks or is blocked. The two halves cooperate best on defense rather than fight each other. Declare it as a blocker so bushido triggers and the body grows for the turn, then, before combat damage, tap it to ping a different attacking Spirit: a single creature can soak one kami and shoot another in the same combat step. The real cost lives on offense. The damage ability needs the tap, and a tapped Samurai cannot then declare as a blocker on the crackback, so an aggressive deck that spends the activation each turn forfeits the back-end defense the body would otherwise provide. Four mana for a one-point shot is a steep rate, and the design knows it; the entire pitch is matchup-contingent removal that lives or dies on whether the opposing tribe happens to be the one it was built to punish.

Takeno's Cavalry (bok)
BOK · #24common
Pricing
Normal: $0.11
Foil: $0.38
Oracle Text

Rules text

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) Tap: This creature deals 1 damage to target attacking or blocking Spirit.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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