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Moxonomy

Take the Fall

InstantBlue mana

Power-reduction removal has always been the runt of the family: it never kills anything, and the creature comes back at full strength next turn. Stapling the effect to a one-mana cantrip is what rescues it. Because the card replaces itself whenever it resolves, the -X/-0 is functionally free, which is a structural argument for a temporary, non-lethal spell that other shrink effects rarely get to make. Without a qualifying creature in play, -1/-0 is barely a nudge: enough to blank a token, shave a point off a race, or break a specific piece of combat math, and you still draw. Meet the creature-type condition and the same blue mana buys -4/-0, real combat interference that neutralizes an attacker for a turn or converts a hopeless block into a clean one. The clever part of the design is that the cantrip stays constant while only the size of the defensive intervention scales, so the criminal rider is pure conditional upside: a reasonable floor for anyone who wants a cheap cantrip, and a genuine tempo tool for the deck built to turn it on. That is a friendlier version of type-matters removal than most, since lacking an outlaw costs you nothing but a couple points of power reduction you were probably using as a filler cantrip anyway.

Take the Fall (otj)
OTJ · #73common
Pricing
Normal: $0.11
Foil: $0.16
Oracle Text

Rules text

Target creature gets -1/-0 until end of turn. It gets -4/-0 until end of turn instead if you control an outlaw. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) Draw a card.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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