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Moxonomy

Tainted Strike

InstantBlack mana

Poison wins at ten, not twenty, and this is the cheapest way to graft that fact onto a creature that was never built to abuse it. For a single black mana at instant speed, the entire damage figure of one body converts into poison counters for the turn, so a threat the defending player had budgeted against on a twenty-point life scale suddenly counts against ten. The +1/+0 is almost incidental: the real gift is the infect grant, and it does its work after blocks are declared, when the opponent has already committed to a math that no longer applies. That makes it a combo enabler rather than a fair combat trick. It cares about exactly one thing: how much damage you can stack onto a single creature. Hand it to anything with trample or evasion, multiply that lump with pumps, and a comfortable life total becomes a dead one in one swing. The danger isn't the rate, it's the conversion. A creature that read as a chip-damage nuisance becomes lethal the instant this resolves, and the opponent rarely catches the counting error until the poison counters are sitting on the table in front of them.

Tainted Strike (som)
SOM · #80common
Pricing
Normal: $2.21
Foil: $25.04
Oracle Text

Rules text

Target creature gets +1/+0 and gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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