Taigam, Master Opportunist
Copy-and-suspend is a strange pairing to staple to a two-mana body, and the friction between the two halves is what defines the build. The trigger fires when you cast your second spell, and it resolves before that spell does: the copy is made and the original is plucked off the stack and exiled with four time counters. That last detail is the one everyone gets wrong. Your second cast never resolves as itself on the turn you make it. What resolves now is the copy; the original becomes a scheduled event, released four upkeeps later off no additional mana. So the second spell each turn is worth a copy immediately and a delayed encore later, on a clock you have to survive. That reframes casting rhythm entirely. A removal spell handles a threat via the copy now and comes back to answer another later; a creature spell entering as a copy now returns hasted off suspend. The wrinkle is that instant-speed spells lose their flexibility on the recast, since anything coming off suspend gets played on your own turn: the copy is where reactivity lives, and the original is locked to your upkeep. It is deliberately not a storm engine that folds a turn in on itself. It trades immediate tempo for an optional second casting on a four-turn delay, and it asks a deck to cast exactly two spells a turn, every turn, and to still be standing when the counters run down.



