Syndicate Messenger
A flier that leaves a flier behind: the entire pitch of afterlife is that a creature's body is worth two blocks instead of one, and this is the plainest expression of that math in white. Trade it in combat and you keep a flying blocker; sacrifice it to an outlet and the token feeds the outlet again; force it through a wrath and half of it walks away. The design logic is friction against removal that trades one-for-one, since spot removal and small board sweeps only clear the front half of the card and leave the Spirit with wings still intact. Restraint comes from the rate: a 2/3 for four mana is deliberately unremarkable, and afterlife 1 makes only a single small token, so the value is spread thin across two turns rather than concentrated in a single overstatement. The white-and-black Spirit token points to where this mechanic lives, in the seam between the two colors where sacrifice payoffs and go-wide token strategies overlap. Nothing here is doing anything flashy on its own; the interest is structural, a creature priced as if it dies twice because, functionally, it does.



