Syndic of Tithes
Extort turned an ordinary white two-drop into a tax on the entire game, and this Cleric is its plainest carrier. The mechanic asks nothing of the body and everything of your spell count: every time you cast something, you get the option to drain a life from each opponent and pad your own total, paid in either white or black mana. Pricing the ability in hybrid is the clever part, since it lets a white card tap into black's drain effects without ever leaving mono-white; the extort trigger is happiest in an Orzhov attrition shell where the life swing compounds against multiple opponents, but a white deck splashing nothing can still feed it whenever it has a floating mana to spare. The 2/2 frame is almost beside the point; what this Cleric actually does is convert an empty mana float and a full grip into a slow, repeatable life differential that snowballs the longer a game runs, rewarding decks that flood the board with cheap spells rather than commit to a single haymaker. It can even work the turn it arrives, triggering off any spell you cast after it resolves. The cost is that it only ever multiplies activity you were already generating: cast nothing and it does nothing. As a representative of its mechanic it is the least flashy version, no evasion, no keyword beyond the extort itself, which makes it the clearest lens on what the mechanic was built to do: grind opponents down a life at a time until the arithmetic becomes lethal.


