Synapse Necromage
Three power on a single toughness is a statline built to be spent, not defended. This dies to almost anything, which is the entire pitch: the death trigger is the value, and the fragile frame invites the trade rather than resisting it. What comes back is two 1/1 tokens that can't block, so the payoff skews hard toward offense and toward being fed to a sacrifice outlet, never toward holding a board. That "can't block" clause is the restriction paying for the two-for-one: the tokens are aggression and fodder, so the card hands you three total bodies without ever buying a stall. The token flavor lines up with black-green fungus and saproling strategies, where widening the board and having expendable creatures to sacrifice are the same goal. It wants a deck that likes its creatures dying on its own terms: any sacrifice engine turns the initial body and its two children into three separate death triggers, and the aggressive power means combat will often do the killing for free. Read as a standalone beater it is unimpressive; read as a three-for-one death-value package that leans forward, it is doing exactly the job the numbers on it describe.
