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Moxonomy

Swell of Growth

Instant1 generic manaGreen mana

The combat trick that pays its own ramp tax. A pump spell stapled to a land drop sounds like two unrelated effects sharing a card, but the join is the whole logic: the +2/+2 makes blocking math collapse the same way Giant Growth does, while the optional land from hand quietly accelerates your board on a turn you were already holding up mana for combat. That land rider is the reason this reads as more than a vanilla trick, and it carries real cost: you have to keep an extra land in hand to use it, so the card rewards drawing too much fixing rather than too little. The timing window is the appeal. Cast at instant speed in response to a block, you both swing a combat and put a land into play before your next untap, recouping part of the card you spent by walking away with a permanent rather than just a fleeting buff. This sits among a handful of green spells that bundle a temporary effect with permanent advantage instead of forcing you to pick between a tempo play and a developmental one. The buff fades when the turn ends; the land stays forever, and that split is the tension the design leans on: you spend a card on a swing that disappears, but the land it drops survives, so the trick is never the pure tempo loss a bare pump spell can be.

Swell of Growth (bfz)
BFZ · #191common
Pricing
Normal: $0.13
Foil: $0.52
Oracle Text

Rules text

Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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